
Catacombs
Spearheaded the art and design of a combat/tactics game, earning the 'most polished game' honor among 12 teams
Fall in Rebirth
Rhythm game project made as the UI designer and character artist within 48hrs with a cross-functional team for Global Game Jam (GGJ)
Ties
An acrylic painting collection

Chains
A color pencil drawing collection
the Mirage
An interior design project imagining luxury modular houses in desert environment
Halt
A multi-media art installation project