Catacombs
Leading design of a pixel action-strategy game that wins "most polished game" out of 12 teams
ROLE
Design Lead
Artist
UI Designer
TEAM
7 Developers
3 Designers
TIMELINE
Spring 2024
SKILLS
Aseprite
Game Design
Visual Design
Pixel Art
Illustration
OVERVIEW
Case study coming soon…
Seize control of ancient Egyptian enemies while on a journey to the afterlife in this action-strategy game.
In Catacombs, you control Tabby, an orange street cat on his way to visit a recently-passed friend in the afterlife. Unfortunately, Osiris himself forbade your entry to the underworld and ordered his minions to patrol its entrance. Don’t let that stop you; venture deep into the catacombs, pouncing on and assuming control over supernatural minions, all while causing chaos and foiling the will of the gods!
IMPACT
500+
Showcase audience
99%
Steam launching soon!
Thanks for visiting :)
Feel free to reach out at yl3262@cornell.edu!
I'm more than happy to chat about design, art, and my cats 🐱🐱🐱
PROJECTS
Duolingo Redesign Case Study
